Reading #4

Reading 4: 

Section One: Getting Graphics 

The Meaning of Pictures: 
A great intro on the difference between seeing and processing visual information. It also draws a good point on the fact that artists/designers are more trained to see all the elements on a page, whereas non artists don’t always connect all the visual info, they just look at the main stuff, and in this difference designers may be making things that non artists won’t be perceiving in the same way. Also, miscommunication on the message of an image can be misinterpreted due to so age, gender, culture, ethnicity, etc. 

Human Information Processing System: 
There are three parts to it: the sensory memory, working memory, and long-term memory. Once we sense things (touch, sight, sound, etc) bits of it get stored in our working/ long-term memory, so that, for the example they used about the Starry Night, when we see it’s image (working memory) past sensory details get pulled up from our working memory like the author’s name, etc. 

Visual Perception: Where Bottom-Up Meets Top-Down: 
Our eyes process light through the fovea, and beings to make sense of color, detail, and objects. This is Bottom-Up processing. However, the way in which we see the world can be influenced from the Top-Down processing-our intentions, memories, expectations influencing our perception of the world. 

Sensory Memory: Fleeting Impressions
With Sensory memory, though fleeting, is broken down into Iconic (any image sensory) and Echoic (any sound sensory) information. 

Working Memory: Mental Workspace
Working memory is broken down into the visual and the verbal when we are consciously working on piecing together the sensory information that is our center of attention. If we don’t know what something is, we make inferences about it by comparing it to things we do know (map example). Working Memory is also like a bottleneck, processing things in a limited capacity. We can only process 3-5 things from sensory info at a time, but this weakness could be an advantage in terms of an uncluttered workspace for efficient processing of information. 


Cognitive Load: Demands on Working Memory
When there is too much overload, too much info for the working memory to process, it results in failure to interpret or understand information because the working memory process has been too taxed. 

Long-Term Memory: Permanent Storage
Selectively paying attention to certain information in working memory is what makes that info sorted into long-term memory for later use. There are different types, like Semantic long term memory (meaning on things, genera facts about the world), Episodic long term memory (events/feelings from those events), and Procedural long term memory (how to do a certain thing). 

Encoding: new information is best stored in the long term memory when compared, connected,and  elaborately rehearsed. 

Depth of Processing: semantically digging deeper to the meaning of new information is always better at storing that new information then encoding at a perceptual level. 

Schemes: Mental Representations 
Schemas are how an individual’s brain network of representations make sense of the world. Scheme are more like abstract generalized representation, like how when we see a house, we know it’s a house despite how houses can be so different in structure, color, architecture, etc. 

Retrieval: Retrieving information Is best done with a retrieval cue that activates the associated memory like an emotion, fact, idea, image, etc. Failure to remember is often a lack of poor retrieval cues rather then a lack of knowledge. 

Automaticity: 
When a memory or procedure has been done so many times, it becomes automatic, decreasing the load on working memory, like in reading. 

Mental Models: This explains cause and effect and these changes are made vs how schemas are jus the underlying structure of memory. 

Dual Coding: The Visual and the Verbal 
Our brains code both these things separately, but when info learned together like this, it’s better in the long-term memory since more connections are made. 

The Audience’s Cognitive Characteristics: 
  1. Development, not age, is more accurate about how cognitive abilities are processed. 
  2. Distractibility: the ability to focus and ignore all the distractions. 
  3. Visual Literacy: decoding the elements in a visual message and stringing it all together. 
  4. Motivation: how much interest a viewer has for a picture. 
  5. Culture: ways of thinking, color interpretation, visual associations with verbal language, etc. 

Informative Value: 

How every compositional elements in an image can convey a message to the viewer, and how a graphic designer strategically uses them to help a viewer process information. 

Reading #3

6: Development
This stage is fragile because it’s important to be careful not to loose that spark from the original idea once you begin developing. You also have to be considerate of new ideas that come along, being fluid with each step of the way, and sometimes even going back a step or two. 

6.1: Iteration: 

Apeloig is a graphic designer who loves using variation, whether he’s working from the computer or printouts, he’s always experimenting, annotating,and refining. He created a poster and after many attempts realized the overall busy fonts and words had lost his original idea-and that was: “there's no space to breathe,” because he wanted to highlight the reality of the people who live in crowded cities vs a tourist’s perspective of coming to a big city. He used that idea stemming from his time in Paris to design a poster for an Asian festival, and he was able to tone back the busy typo and was able to capture  that mix between the pretty and the busy by incorporating color ideas from silk/flowers and city buildings. 

Project 2

Design Project Brief
Project: Create a nail polish ad that highlights the benefits of a nail brand. 

Sender: Nailed It! nail company. 

Message: Advertise the durability/length and color choices (variety) of the OPI nail company. 

Audience: teenage girls, young women. 

Objective: Sell the high lights of the color choice variety and it's durability/length of time. 

Response: get exposure, sells. 

Specifications: 8.5 by 11. 

Budget/Schedule: 
2nd-Thursday-launch
7th-Tuesday-research, wordplay.
9th-Thursday-5 roughs
14th-Tuesday-comp
16th-Thursday-final

Summary Design Statement: 

Make an excellent ad for the Nailed It! nail company, focus on how you can never have enough color, focus on getting the target audience to at least go to the store and try the nail polish so that they'll be more likely to buy it when they're there. 

















































































































































































Final: 





Reading #2

Chapter 3
Introduction
Drawing is probably the key component for a designer, especially in the beginning of a project, because it allows the designer to immediately begin pulling what's in their head out into reality.


3.1 Thumbnails 
Michel Bouvet is a guy who uses thumbnails as a means to quickly and effectively make posters by quick arrangement of signs, symbols, and typography.  He makes posters by usually reading the plays 3-4 times to fully grasp it’s concept and best decide how to make the poster without revealing the ending, yet keeping the image intriguing enough for people to come and see it. He then likes to make twenty or so thumbnails, later bringing it down to the best 3 to 4 to develop.   Take for instance, his table with a makeshift brick to stabilize a leg hat showcased the “absurd atmosphere” of the Oxu play. 


He likes to have two or even three “levels” to his work just as many stories contain layers of symbolism. So his posters are often simple, yet he will put in details and concepts behind those simple images so people can continue to look closer and discover more with joy, like his Hamlet “H” poster. 


As 2: Semiotics Matrix





















































Part One

Signifier: The words “Melting Away”
Signified: A Melted Earth  on an Ice-cream cone. 

Part Two 

Representament:  Indexical sign showing the planet melting. Global Warming. 
Interpretant: The Interpretant i(myself anyways) sees a melting planet on a cone, and by extension, seeing “Global Warming.” 


It's very clear this is a graphically made ad of what I believe is referencing global warming. This is very obviously decoded by seeing the fact that there is a melted planet on a cone. But the second half of the message is that it's not "too late" because the planet is totally melted, and the words say "Melting Away" not "Melted Away."
















Project 1: Object Poster





 Aller Display Font!






















































Final Three:





Assignment 1: Design Project Brief

http://houhouhaha.fr/firmorama

Design Project Brief
























Project: Create a colorful ad for a music color festival. 

Sender: The directors of a music color festival. 

Message: They would like an ad that will attract a large portion of people to come have fun at a color music festival. 

Audience: People from there teens to mid thirties. 

Objective: To attract as many people as possible to the color festival. 

Response: An image that will pique people’s interest into coming to the event. This image, I believe, would be a very good picture for such an event.  

Specifications: An ad that can be distributed physically or digitally. Physically as a bill billboard, as a flyer, and digitally for Facebook and other social media outlets. 

Budget/Schedule: The designer will receive $1,500 to be completed within 7 days. 

Summary Design Statement: 
An ad that needs to be distributed as a billboard, flyer, and digital picture needs to be produced within 4 days that will pique people’s interest into attending a color music festival. 

*I don’t know what this image was actually supposed to be used for. However, I do think it would make for a very good music festival poster cover which is why I made this scenario up for it. A website leading to who created it can be found here: http://houhouhaha.fr/firmorama  Careful though, cause it's in French!